![]() ![]() Still, Achtung Panzer: Kharkov 1943 offers some nice visuals, and it’s certainly no worse off than similar competitors.Īchtung Panzer: Kharkov 1943 takes place in Kharkov in 1943. This aspect of the game could be a lot better. Other effects, like running into fencing, repeat themselves too often and a grating. Additionally, Kharkov seems to be populated with a large amount of dogs, as that's the effects that dominates the soundtrack. Ironically, in some large battles 4X time acceleration actually goes slower than real time for me time for a new processor! The sound effects are not the best: the weapon sounds are terrible and lack the punch required of powerful equipment. Achtung Panzer: Kharkov 1943 does have poor performance while time is accelerated, though, so those of us with modest systems should be somewhat wary. Additionally, there are some nice weather and time-of-day effects. Achtung Panzer: Kharkov 1943 has deformable terrain and structures, and this produces an ever-changing landscape. Explosions and damage are disappointing, with low-res smoke billowing from destroyed vehicles. Models look excellent from up close (especially armored units), with nice animations when guns are being reloaded and tracks are being laid. The game successfully evokes a setting that is downright cold and generally depressing. The game is reminiscent of World War II: General Commander, with realistically muted environments. There are some aspects to the game that look very nice, namely the terrain and foliage that dots said terrain. Does Achtung Panzer: Kharkov 1943 deliver some strategy gaming goodness?Īchtung Panzer: Kharkov 1943 looks decent enough for a 3-D strategy game. The game goes the Total War route, combining both operational-level strategic gameplay with tactical battles involving squads of troops. We’ve been here before and Achtung (no, not “acting,” stupid Microsoft Word) Panzer: Kharkov 1943 highlights action the third time around, focusing on the battles outside of the city. It’s been a long six weeks since we’ve tackled a World War II strategy game, and dare I say it’s time yet again! This time, the attention turns towards the Eastern Front and the quagmire that was (is?) Kharkov. What say you? A very detailed World War II real time strategy game dripping with realism but slowed by a throwaway turn-based mode and a lack of multiplayer: 6/8 The Not So Good: Limited operational strategies, no multiplayer, no tutorial, can't save a battle in progress, can't restart a campaign, poor performance when time is accelerated in large battles, unpleasant sound design The Good: Turn-based operational and real-time tactical gameplay, genuine ballistics and damage, usually intelligent pathfinding and automated unit behavior, very large authentic map of the region, generally helpful interface, quick mission builder Achtung Panzer: Kharkov 1943, developed by Graviteam and published by Paradox Interactive.
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